Your Minecraft Server Hosting plan includes options for IP binding. This guide will show you how to adjust IP binding options using the Networking interface.
IP binding refers to the process of associating a specific IP address with a server instance. This ensures that the Minecraft server or AMP is accessible and operational exclusively through the designated IP address, enhancing security and enabling efficient communication between players and the server. By binding an IP address, administrators can control access, streamline connectivity, and optimize network traffic for a smoother gameplay experience.
Default AMP IP Binding
- Log into your Game Management Panel
- Click Configuration in the main menu, then Networking
NOTE: You will then see the available Networking options. - Using the Default AMP IP Binding drop-down menu you set the IP address new instances will use by default
- 0.0.0.0 (Any IPv4 Address)
- :: (Any IPv6 Address)
- ::1 (Loopback (IPv6))
- 127.0.0.1 (Loopback (IPv4))
- 123.456.78.910 (venet0:0)
Default Application IP Binding
- Log into your Game Management Panel
- Click Configuration in the main menu, then Networking
NOTE: You will then see the available Networking options. - Using the Default Application IP Binding drop-down menu you can select which IP address any applications that are deployed will automatically use
- 127.0.0.1 (IPv4 Loopback)
- 123.456.78.910 (venet0:0)
- 0.0.0.0 (Any IPv4 Address)
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