In the Game Management Panel, the Performance and Limits options offer users the ability to optimize server performance and set restrictions as needed.
These settings allow for the adjustment of CPU and thread priorities, helping to allocate system resources efficiently and prioritize game performance.
Users can also establish limits on various server parameters, such as the number of players, entities, or chunks loaded, to prevent server overload and ensure a stable gaming experience.
These options are crucial for tailoring server performance to meet the specific requirements of Minecraft instances and maintain a smooth and responsive gameplay environment.
Update Performance and Limits Configuration
- Log into the Game Management Panel
- Select your Minecraft instance, then click the Manage button to the right
- In the main menu, click the Configuration link
- Navigate to Performance and Limits
- Update the configuration options as desired
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Max Players
- Here you can set the total amount of users that are able to connect to your server at a single time
- Reducing this number may result in better performance
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Max View Distance
- This option sets how far a user can see when playing on the server
- The number is set in chunks, which is a 16 x 16 area
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Require approved hash
- If this option is enabled, users can only use Minecraft jars that are specifically listed in the Approved hash list
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Approved hash list
- Here you can add or delete specific hashes that are allowed to run
- This list will only be valid if the “Require approved hash” setting is enabled
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Auto-add official to whitelist
- When enabled, official Minecraft server jars will be added to the approved hash list automatically
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Lock to official server
- You can enable this option if you do not want to allow modified servers
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Enable Sleep Mode
- When sleep mode is enabled, your Minecraft server will automatically stop when there is no one connected
- When someone logs in, it will start back up
- You can set how many minutes to wait before going to sleep in the Sleep mode delay section
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Wake from sleep
- If your Minecraft server goes to sleep, here you can choose when it will wake up
- Select from the following options
- Don’t wake automatically
- When the server is pinged
- When a user joins the server
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Sleep On Start
- Enable this if you want the server to automatically go to sleep when it is started
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Sleep Message
- If a user tries to connect to your server while it is asleep, this is where you can enter a message that they will see
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Sleep mode delay
- If the Sleep Mode option is enabled, this is where you can set how many minutes to wait before the server goes to sleep
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Doze delay
- Here you can set how long to wait in minutes when the server wakes up if no users connect
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Use Synchronous IO
- If there is an issue with the server such as a crash, enabling this option can help recover the data
- But, this can slow down the amount of time it takes to write or read data on the drive
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Backup Space Limit (MB)
- Set the total amount of Megabytes that can be used by all backups
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Individual Backup Limit (MB)
- Set the total limit in Megabytes that each backup can use
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Backup Count Limit
- This number sets the total amount of backups that can be stored on the server at any given time
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Backup Replacement Policy
- Here you can choose what to do if a backup limit is reached
- Options include
- Do Nothing
- Delete Single Oldest
- Delete Multiple
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Backup Compression Level
- This setting determines how compressed the generated backups will be
- You can choose from Level0 - Level9
- A higher number will result in smaller, more compressed backup files but take longer to complete and use more server resources
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Max Players
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